Journey to the Weast is out NOW!

Posted on October 27, 2026 by DrPyspy

Whether you're in a shootout by the sea or soaking up the sun in the suburbs, it's time to DANCE! The newest update to Tomb Fetus is out RIGHT NOW! That's right! RIGHT NOW! If you play via the itch.io launcher, the update will be automatically downloaded, letting you jump right into the action! Keep reading after the break for a full list of patch notes!

New Stuff!

  • NEW CHARACTER: Max!
    • Max Bates is the secondary vocalist and guitarist for DikTwist! He's a quiet and reserved fellow, preferring to take things slowly and methodically. Don't underestimate him! Don't overestimate him, either. Don't estimate at all, really.
  • NEW CHARACTER: Sauna!
    • As a wee baby child, Sauna was granted the gift of great speed and dexterity, beginning his career of fighting EVIL... when he feels like it. He's not particularly jazzed about hero stuff, preferring to live unhampered by the hassles of heroism.
  • NEW GAMEMODE: Artifact!
    • A shiny golden idol spawns somewhere in the map! Keep your hands on it for as long as you can, or yank it from the remains of your opponents!
  • NEW MAP: Beautiful Duwango!
    • Welcome to Duwango-dori! Not much happens in this humble slice of the Morillo coast... nothing out of the ordinary, anyway. If you see a mailbox, no you don't.
  • NEW MAP: Nukington '99!
    • This charming suburban cul-de-sac is a hotspot for all kinds of simulated life! Just try not to mess up the lawn. Don't play in the street. Also, wear sunscreen!
  • NEW WEAPON: Resolver!
    • The long arm of your hand! You can shoot six powerful shots before having to reload. Use ALT-FIRE to fan the hammer!

Map Changes

  • Ice Cube Zone
    • Fixed erroneously marked DEATH zone
    • Added Resolver spawn
  • Grand Derri Granary
    • Fixed intangible fence causing chaos
    • Added Resolver spawn
  • Wiseau Street
    • Added Resolver spawn
  • Parley
    • Fixed texture alignments
    • Added Resolver spawn
  • Star Lite City
    • Fixed texture alignments
    • Added Resolver spawn
  • Boxy
    • Added Resolver spawn

Weapon Changes

  • General Changes
    • Hitscan tracers have been sped up to better communicate the hitscan-y nature of the hitscans.
    • Bullet spark impacts have been beefed up.
  • Duper Soaker
    • Fixed water stream not firing at the right pitch after the initial burst
  • Gavling Gun
    • Haste functionality has been improved

Misc. Changes

  • The 'Recently Updated Maps' screen in the lobby has been replaced with a new screen showcasing newly updated content overall
  • The sound for teleporting has been updated (Thanks Marty!)
  • Bots now distinguish between powerups and objectives, placing priority on objectives if possible

Bug Fixes

  • Fixed all powerup pickups having a very short collision box
  • Fixed a ton of characters' skin descriptions being broken
  • Fixed Billerman's walking animation being broken on the last frame
  • Fixed some floor textures not having the correct footstep sounds
  • Dropped items and powerups will now no longer fall through a majority of solid props

Known Issues

  • Bot performance has gotten a little stinkier. The way the bot thinks was always on the threshold of causing hiccups, but the introduction of the objective/improved powerup hunting logic seems to have made these hiccups more apparent and more frequent. If you think you have an idea of when it consistently happens, please report it! The beast must be slain!